Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 33% 3r · 7th · 1.0/map | — | 67% 6r · 5th · 2.0/map | — | 33% 3r · 9th · 2.9/map | 7% 15r · 12th · 5.0/map | |
| 22 gate WTA | — | 33% 9r · 11th · 2.0/map | — | 11% 9r · 11th · 2.0/map | 0% 3r · 9th · 0.0/map | 17% 6r · 11th · 3.0/map | 0% 3r · 9th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close- Panteratop 3 1 of 15 (avg 13%) · league rank Top 40% (12%)
- Spit on dat thangtop 3 1 of 15 (avg 13%) · league rank Middle (11%)
- Stylish Fordtop 3 1 of 15 (avg 13%) · league rank Middle (10%)
- La Femme Nikitatop 3 2 of 15 (avg 13%) · league rank Bottom 37% (8.8%)
- Fulgurtop 3 0 of 15 (avg 13%) · league rank Bottom 36% (8.7%)
- Vix top 3 1 of 15 (avg 13%) · league rank Bottom 29% (7.9%)
- Selenetop 3 1 of 15 (avg 13%) · league rank Bottom 26% (7.6%)
- Wrong Coretop 3 0 of 15 (avg 13%) · league rank Bottom 24% (7.5%)
- Mr. Nobodytop 3 0 of 15 (avg 13%) · league rank Bottom 16% (6.9%)
- Wondrous Vistatop 3 0 of 15 (avg 13%) · league rank Bottom 12% (6.6%)
- Speedfuggertop 3 0 of 15 (avg 13%) · league rank Bottom 8% (6.4%)
- Motherfuggertop 3 0 of 15 (avg 13%) · league rank Bottom 7% (6.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).