Compare with
Power
30.4
12th of 12 on Measure
Standings
12th
Relegation
Matches
0–6
0 pts · rounds 78–192
Next match
Bullet Racing
Week 7
Best map
Anchor
Power 42.7 · 11th · 0–3
Worst map
Miracles
Power 25.3 · 12th · 0–3
Below average
Glory
Power 32.6 · 12th · 0–4
Below average
Measure
Power 30.4 · 12th · 0–2
Next match: what do we pick, ban and field?
Pick AnchorBan Miracles
1000m 1v1Fulgur, Pantera
2200m 1v1La Femme Nikita, Wondrous Vista
1200m 6 gate madnessMr. Nobody, Fulgur
Which cores are costing us?
Spit on dat thang0.0× avg
Speedfugger0.2× avg
La Femme Nikita0.4× avg
Carrying us
Wrong Core1.3× avg
Mr. Nobody1.2× avg
Pantera1.0× avg
Who do they send in…
Serpent4 races · 0 top 3
Black Mamba4 races · 0 top 3
Fleeced4 races · 0 top 3
Not Bad3 races · 0 top 3
› Roster · 12 coresby distance type
Sprint · 10
- Wrong CoreSprint
- Stylish FordSprint
- MotherfuggerSprint-Mid
- PanteraSprint-Mid
- Mr. NobodySprint
- FulgurSprint-Mid
- La Femme NikitaSprint-Mid
- SpeedfuggerSprint
- SeleneSprint
- Vix Sprint-Mid
Marathon · 2
- Wondrous VistaMarathon
- Spit on dat thangMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).