Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| La Femme Nikita | 25 | 0.4× avg | — | — |
| Wondrous Vista | 20 | 0.6× avg | — | — |
| Speedfugger | 18 | 0.2× avg | — | — |
| Fulgur | 18 | 0.7× avg | — | — |
| Pantera | 18 | 1.0× avg | — | — |
| Motherfugger | 14 | 0.6× avg | — | — |
| Mr. Nobody | 12 | 1.2× avg | — | — |
| Vix | 10 | 0.6× avg | — | — |
| Wrong Core | 10 | 1.3× avg | — | — |
| Stylish Ford | 10 | 0.6× avg | — | — |
| Spit on dat thang | 10 | 0.0× avg | — | — |
| Selene | 8 | 0.0× avg | — | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Bullet Racing: Power 58.0, #2. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).