Team report · Pro league · beta

Scooter Gang

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Measure, round by round

Every match on Measure runs these races in this order until one team reaches 16 points (winning by 2). Read it top to bottom: the bar is how many matches get that far, and the win % is your record in that race type and distance on Measure this season. Green = winning it (55%+), red = losing it (45% or less), paler = fewer than 3 rounds so far.

RoundRaceMaps that reach itWin %
12000m 4 gate WTA
100%
13%
22200m 6 gate WTA
100%
0%
31000m 1v1
100%
63%
42200m 6 gate madness
100%
0%
52000m 12 gate madness
100%
6%
61800m 24 gate madness
100%
50%
71600m 4 gate WTA
100%
25%
81200m 6 gate WTA
100%
13%
91600m 1v1
100%
44%
101000m 6 gate madness
100%
50%
111400m 12 gate madness
100%
63%
121000m 24 gate madness
100%
13%
131200m 4 gate WTA
100%
50%
142000m 6 gate WTA
100%
0%
151600m 1v1
100%
44%
161800m 6 gate madness
100%
63%
172000m 12 gate madness
100%
6%
182200m 24 gate madness
99%
0%
191800m 4 gate WTA
99%
43%
201800m 6 gate WTA
98%
29%
212000m 1v1
96%
14%
221600m 6 gate madness
90%
40%
231000m 12 gate madness
82%
75%
241200m 24 gate madness
77%
100%
251400m 4 gate WTA
68%
0%
261600m 6 gate WTA
58%
50%
271400m 1v1most maps have finished by here
49%
0%
281800m 6 gate madness
38%
63%
291800m 12 gate madness
30%
—
302200m 24 gate madness
19%
0%
311800m 4 gate WTA
11%
43%
322200m 6 gate WTA
11%
0%
332000m 1v1
7%
14%
341800m 6 gate madness
7%
63%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).