Team report · Pro league · beta

Scooter Gang

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 24 gate WTA

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Scooter Gang
  • Stylish Fordwon 0 of 8 (avg 4.2%) · league rank Top 14% (5.5%)
  • Vix won 0 of 8 (avg 4.2%) · league rank Top 28% (4.6%)
  • Panterawon 0 of 8 (avg 4.2%) · league rank Top 35% (4.3%)
  • La Femme Nikitawon 0 of 8 (avg 4.2%) · league rank Middle (3.9%)
  • Wrong Corewon 2 of 8 (avg 4.2%) · league rank Middle (3.7%)
  • Fulgurwon 0 of 8 (avg 4.2%) · league rank Middle (3.3%)
  • Selenewon 0 of 8 (avg 4.2%) · league rank Bottom 30% (2.7%)
  • Mr. Nobodywon 0 of 8 (avg 4.2%) · league rank Bottom 26% (2.5%)
  • Spit on dat thangwon 0 of 8 (avg 4.2%) · league rank Bottom 18% (2.3%)
  • Speedfuggerwon 0 of 8 (avg 4.2%) · league rank Bottom 16% (2.3%)
  • Motherfuggerwon 0 of 8 (avg 4.2%) · league rank Bottom 9% (2.2%)
  • Wondrous Vistawon 0 of 8 (avg 4.2%) · league rank Bottom 4% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).