Compare with
Power
40.3
29th of 33 on Anchor
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 51.8 · 16th · 2–0
Worst map
Miracles
Power 38.7 · 26th · 3–6
Below average
Glory
Power 44.1 · 27th · 1–4
Below average
Anchor
Power 40.3 · 29th · 0–4
Where do we lose the most points?
2200m 6 gate madness0%
1000m 1v137%
1600m 6 gate madness24%
Where we win them
1000m 6 gate madness59%
1400m 1v153%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
37% of rounds · 29th of 33 · 14 rounds
0%league average 50%100%
Which cores are costing us?
Speedfugger0.4× avg
Motherfugger0.8× avg
Mr. Nobody0.8× avg
Carrying us
Fulgur1.3× avg
La Femme Nikita0.9× avg
Wondrous Vista0.9× avg
Where are they better than us?
1000m 1v137 vs 65%
1600m 6 gate madness24 vs 75%
1400m 1v153 vs 80%
Where we're better
1000m 6 gate madness59 vs 45%
› Roster · 12 coresby distance type
Sprint · 10
- Wrong CoreSprint
- Stylish FordSprint
- MotherfuggerSprint-Mid
- PanteraSprint-Mid
- Mr. NobodySprint
- FulgurSprint-Mid
- La Femme NikitaSprint-Mid
- SpeedfuggerSprint
- SeleneSprint
- Vix Sprint-Mid
Marathon · 2
- Wondrous VistaMarathon
- Spit on dat thangMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).