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Supreme Moto NYC

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Supreme Moto NYC vs Chocobo Farm

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 6 gate madness

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Supreme Moto NYC
  • Big Bad Wolftop 3 3 of 3 (avg 50%) · league rank Top 1% (64%)
  • Sleeping Beautytop 3 0 of 2 (avg 50%) · league rank Top 19% (54%)
  • Beam Enforcertop 3 2 of 6 (avg 50%) · league rank Middle (51%)
  • Crimson Sirentop 3 2 of 4 (avg 50%) · league rank Bottom 33% (50%)
  • Crypt Roguetop 3 1 of 3 (avg 50%) · league rank Bottom 8% (43%)
Chocobo Farm
  • Fiddy/Fiddytop 3 3 of 6 (avg 50%) · league rank Middle (52%)
  • Neon Guardiantop 3 3 of 6 (avg 50%) · league rank Middle (51%)
  • Bla Bla Blatop 3 2 of 6 (avg 50%) · league rank Bottom 39% (50%)

Chocobo Farm: Power 54.2, #4. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).