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Supreme Moto NYC

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Glutton4821.4× avg
Sleeping Beauty4541.2× avg
Desperado3961.2× avg
Better Late Then Never3831.3× avg
Nova Cyclone3270.9× avg
She's All That3050.9× avg
Dude, I Almost Had You2990.6× avg
Ovid2910.9× avg
My Little Soda Pop2701.6× avg
Anarchist's Cookbook2612.0× avg
Must Be The Money2291.3× avg
Raider Dash2251.0× avg
Anora1590.7× avg
You Can't Handle The Truth1561.9× avg
Bong Ripper1470.3× avg
Katabasis1441.4× avg
Evaluate1430.8× avg
The Running Man1341.4× avg
Kobayashi Porcelain 1210.8× avg
Ramadan1201.6× avg
Abracadabra1160.9× avg
Shopaholic1140.8× avg
Hasta La Vista Baby1020.4× avg
Amaze Amaze Amaze990.9× avg
Despacito910.2× avg
Dominant Bear880.7× avg
Eras880.2× avg
Bike My Tongue680.2× avg
Vivacious Starling471.2× avg
Redfoot380.4× avg
Crazy Scary Spooky Hilarious200.9× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).