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Supreme Moto NYC

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Raider Dash4201.2× avg
Desperado3091.2× avg
Sleeping Beauty2611.3× avg
Nova Cyclone2250.8× avg
Better Late Then Never2021.9× avg
Glutton2011.4× avg
Anarchist's Cookbook1751.5× avg
She's All That1701.0× avg
Abracadabra1611.4× avg
Redfoot1590.9× avg
Dude, I Almost Had You1550.9× avg
My Little Soda Pop1342.3× avg
Despacito1330.9× avg
Bong Ripper1220.5× avg
Anora1190.8× avg
Eras1131.0× avg
Dominant Bear1100.9× avg
Kobayashi Porcelain 1020.6× avg
The Running Man980.4× avg
Katabasis971.3× avg
Shopaholic870.5× avg
Bike My Tongue840.3× avg
Quiche761.0× avg
Another One Bikes The Dust630.7× avg
Crazy Scary Spooky Hilarious460.0× avg
You Can't Handle The Truth392.3× avg
Hasta La Vista Baby390.3× avg
Lark On My Go-Kart291.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).