Supreme Moto NYC vs Chocobo Farm
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 40%5r 80%5r | 0%4r 50%4r | 40%10r 10%10r | 50%2r 100%4r | 35%9r 65%9r | 52%25r 52%25r | |
| 22 gate WTA | 41%9r 53%11r | 60%15r 33%15r | 33%3r 50%4r | 53%15r 67%15r | 60%5r 40%5r | 50%10r 60%10r | 80%5r 60%5r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 12 races with 3+ rounds for both teams, you're ahead in 4, behind in 7 and level in 1.
- 1400m 24 gate madness 40% vs 10%
- 1200m 22 gate WTA 60% vs 33%
- 2200m 22 gate WTA 80% vs 60%
- 1800m 24 gate madness 35% vs 65%
- 1000m 24 gate madness 40% vs 80%
- 1000m 22 gate WTA 41% vs 53%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Miracles, so a common race counts for more than a rare one.
Chocobo Farm: Power 52.0, #7. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).