Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 40% 5r · 6th · 1.0/map | 0% 4r · 4th · 0.7/map | 40% 10r · 9th · 2.0/map | 50% 2r · 0.4/map | 35% 9r · 8th · 2.9/map | 52% 25r · 6th · 5.0/map | |
| 22 gate WTA | 41% 9r · 8th · 2.8/map | 60% 15r · 6th · 2.0/map | 33% 3r · 2nd · 1.5/map | 53% 15r · 6th · 2.0/map | 60% 5r · 4th · 0.0/map | 50% 10r · 5th · 3.0/map | 80% 5r · 1st · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 22 gate WTA
✕ close- Hashtag Winningwon 1 of 9 (avg 4.5%) · league rank Top 1% (8.1%)
- Desperadowon 1 of 9 (avg 4.5%) · league rank Top 4% (7.1%)
- Gluttonwon 0 of 9 (avg 4.5%) · league rank Top 4% (7.1%)
- Propane Princesswon 1 of 7 (avg 4.5%) · league rank Top 5% (6.9%)
- She's All Thatwon 0 of 9 (avg 4.5%) · league rank Top 11% (6.2%)
- My Little Soda Popwon 0 of 9 (avg 4.5%) · league rank Top 17% (5.6%)
- Kobayashi Porcelain won 0 of 2 (avg 4.5%) · league rank Middle (3.9%)
- The Running Manwon 0 of 9 (avg 4.5%) · league rank Middle (3.6%)
- Shopaholicwon 0 of 2 (avg 4.5%) · league rank Middle (3.3%)
- Crypt Roguewon 0 of 4 (avg 4.5%) · league rank Bottom 36% (3.2%)
- Very Hungry Caterpillerwon 1 of 9 (avg 4.5%) · league rank Bottom 34% (3.1%)
- Big Bad Wolfwon 0 of 5 (avg 4.5%) · league rank Bottom 32% (3.0%)
- Crimson Sirenwon 0 of 7 (avg 4.5%) · league rank Bottom 15% (2.5%)
- Can't Stop, Won't Stopwon 0 of 9 (avg 4.5%) · league rank Bottom 8% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).