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Supreme Moto NYC

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Glutton1902.0× avg
Sleeping Beauty1701.6× avg
Dude, I Almost Had You1300.4× avg
Better Late Then Never1211.8× avg
Nova Cyclone1200.3× avg
Desperado1151.8× avg
Anarchist's Cookbook1062.0× avg
You Can't Handle The Truth1041.6× avg
Raider Dash931.1× avg
My Little Soda Pop931.5× avg
She's All That920.7× avg
Bong Ripper900.2× avg
Hasta La Vista Baby800.6× avg
Anora800.5× avg
Kobayashi Porcelain 710.7× avg
The Running Man682.3× avg
Shopaholic650.6× avg
Ovid620.6× avg
Katabasis611.3× avg
Must Be The Money601.7× avg
Evaluate591.1× avg
Dominant Bear550.8× avg
Abracadabra511.0× avg
Despacito500.0× avg
Eras440.3× avg
Ramadan441.5× avg
Amaze Amaze Amaze370.8× avg
Bike My Tongue350.3× avg
Redfoot260.0× avg
Vivacious Starling180.7× avg
Crazy Scary Spooky Hilarious120.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).