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Supreme Moto NYC

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Raider Dash1631.2× avg
Sleeping Beauty1171.5× avg
Glutton1061.9× avg
Desperado1042.4× avg
Nova Cyclone990.4× avg
Anarchist's Cookbook802.3× avg
Redfoot790.0× avg
Better Late Then Never782.7× avg
Bong Ripper770.1× avg
She's All That750.8× avg
Dude, I Almost Had You661.0× avg
Kobayashi Porcelain 640.4× avg
My Little Soda Pop642.1× avg
Eras631.2× avg
Dominant Bear600.7× avg
Despacito580.2× avg
Anora570.3× avg
Shopaholic560.3× avg
The Running Man540.6× avg
Abracadabra531.5× avg
Katabasis441.4× avg
Quiche410.9× avg
Bike My Tongue400.3× avg
Another One Bikes The Dust390.4× avg
You Can't Handle The Truth382.4× avg
Hasta La Vista Baby380.3× avg
Crazy Scary Spooky Hilarious340.0× avg
Lark On My Go-Kart251.2× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).