Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 50% 6r · 10th · 1.0/map | 33% 6r · 16th · 0.6/map | 58% 12r · 11th · 2.0/map | 50% 4r · 7th · 0.5/map | 45% 21r · 18th · 3.0/map | 60% 30r · 13th · 5.0/map | |
| 22 gate WTA | 48% 22r · 17th · 2.8/map | 59% 12r · 8th · 1.9/map | 73% 12r · 3rd · 1.5/map | 50% 12r · 16th · 2.0/map | — | 66% 20r · 6th · 3.2/map | 50% 6r · 13th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close- Better Late Then Nevertop 3 8 of 30 (avg 13%) · league rank Top 4% (19%)
- Abracadabratop 3 3 of 20 (avg 13%) · league rank Top 5% (18%)
- Anarchist's Cookbooktop 3 12 of 30 (avg 13%) · league rank Top 6% (18%)
- You Can't Handle The Truthtop 3 6 of 15 (avg 13%) · league rank Top 12% (16%)
- Dominant Beartop 3 2 of 20 (avg 13%) · league rank Top 20% (15%)
- Quichetop 3 2 of 10 (avg 13%) · league rank Top 22% (15%)
- Desperadotop 3 2 of 15 (avg 13%) · league rank Top 23% (14%)
- Sleeping Beautytop 3 5 of 30 (avg 13%) · league rank Top 32% (13%)
- Raider Dashtop 3 4 of 30 (avg 13%) · league rank Top 37% (12%)
- Hasta La Vista Babytop 3 1 of 15 (avg 13%) · league rank Middle (12%)
- Anoratop 3 2 of 30 (avg 13%) · league rank Middle (11%)
- Nova Cyclonetop 3 4 of 30 (avg 13%) · league rank Middle (10%)
- Lark On My Go-Karttop 3 2 of 10 (avg 13%) · league rank Middle (9.5%)
- Bong Rippertop 3 1 of 30 (avg 13%) · league rank Middle (9.3%)
- Dude, I Almost Had Youtop 3 0 of 10 (avg 13%) · league rank Bottom 39% (9.0%)
- Another One Bikes The Dusttop 3 1 of 15 (avg 13%) · league rank Bottom 31% (8.2%)
- Erastop 3 0 of 10 (avg 13%) · league rank Bottom 28% (7.8%)
- Kobayashi Porcelain top 3 0 of 5 (avg 13%) · league rank Bottom 17% (7.0%)
- Redfoottop 3 0 of 5 (avg 13%) · league rank Bottom 10% (6.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).