Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 50% 6r · 10th · 1.0/map | 33% 6r · 16th · 0.6/map | 58% 12r · 11th · 2.0/map | 50% 4r · 7th · 0.5/map | 45% 21r · 18th · 3.0/map | 60% 30r · 13th · 5.0/map | |
| 22 gate WTA | 48% 22r · 17th · 2.8/map | 59% 12r · 8th · 1.9/map | 73% 12r · 3rd · 1.5/map | 50% 12r · 16th · 2.0/map | — | 66% 20r · 6th · 3.2/map | 50% 6r · 13th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 22 gate WTA
✕ close- Gluttonwon 1 of 12 (avg 4.5%) · league rank Top 1% (8.1%)
- The Running Manwon 1 of 8 (avg 4.5%) · league rank Top 4% (6.7%)
- Desperadowon 1 of 12 (avg 4.5%) · league rank Top 6% (6.5%)
- My Little Soda Popwon 1 of 12 (avg 4.5%) · league rank Top 7% (6.5%)
- She's All Thatwon 0 of 8 (avg 4.5%) · league rank Top 10% (6.1%)
- Raider Dashwon 1 of 12 (avg 4.5%) · league rank Top 14% (5.8%)
- Katabasiswon 1 of 12 (avg 4.5%) · league rank Top 22% (5.3%)
- Quichewon 0 of 4 (avg 4.5%) · league rank Top 26% (5.2%)
- Sleeping Beautywon 1 of 12 (avg 4.5%) · league rank Top 29% (5.0%)
- Dude, I Almost Had Youwon 1 of 12 (avg 4.5%) · league rank Middle (4.1%)
- Eraswon 1 of 12 (avg 4.5%) · league rank Bottom 37% (3.4%)
- Shopaholicwon 0 of 4 (avg 4.5%) · league rank Bottom 23% (2.8%)
- Bike My Tonguewon 0 of 4 (avg 4.5%) · league rank Bottom 13% (2.4%)
- Redfootwon 0 of 8 (avg 4.5%) · league rank Bottom 9% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).