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Supreme Moto NYC

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Sleeping Beauty1661.1× avg
Glutton1621.4× avg
Better Late Then Never1381.1× avg
Nova Cyclone1330.8× avg
Ovid1090.9× avg
Desperado1031.4× avg
Must Be The Money991.2× avg
Anarchist's Cookbook862.0× avg
Dude, I Almost Had You840.9× avg
She's All That731.2× avg
My Little Soda Pop711.6× avg
Raider Dash700.9× avg
Anora660.8× avg
Ramadan531.8× avg
The Running Man400.6× avg
Abracadabra390.8× avg
Bong Ripper380.6× avg
You Can't Handle The Truth362.2× avg
Amaze Amaze Amaze360.8× avg
Despacito350.3× avg
Evaluate300.5× avg
Kobayashi Porcelain 290.8× avg
Shopaholic271.2× avg
Hasta La Vista Baby160.0× avg
Redfoot100.8× avg
Vivacious Starling101.3× avg
Dominant Bear90.9× avg
Crazy Scary Spooky Hilarious81.6× avg
Katabasis53.2× avg
Eras40.0× avg
Bike My Tongue20.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).