Compare with
Losing the most points
- 1000m 6 gate madness 44% · 24th of 37 · 16 rounds
- 1800m 4 gate WTA 45% · 27th of 38 · 18 rounds
- 1600m 6 gate WTA 44% · 16th of 31 · 9 rounds
Winning the most points
- 2200m 6 gate WTA 75% · 1st of 38 · 18 rounds
- 1000m 1v1 75% · 4th of 37 · 16 rounds
- 2200m 24 gate madness 68% · 9th of 39 · 19 rounds
Maps, best to worst
Strongest cores
- You Can't Handle The Truth2.2× avg · 36 races
- Anarchist's Cookbook2.0× avg · 86 races
- Ramadan1.8× avg · 53 races
Cores that need work
- Hasta La Vista Baby0.0× avg · 16 races
- Despacito0.3× avg · 35 races
- Evaluate0.5× avg · 30 races
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 7-0 | 115 / 75 |
| Glory | 4-4 | 106 / 106 |
| Measure | 12-4 | 242 / 175 |
| Miracles | 6-2 | 125 / 84 |
Roster · 25 cores
GluttonThe Running ManBetter Late Then NeverDesperadoShe's All ThatKobayashi Porcelain Bong RipperDude, I Almost Had YouAnarchist's CookbookMy Little Soda PopShopaholicKatabasisYou Can't Handle The TruthRamadanBeam EnforcerPropane PrincessVery Hungry CaterpillerLacks ComposureDon't You Know Pump It UpHasta La Vista BabyHashtag Winnings1mpleCan't Stop, Won't StopCrimson SirenBig Bad Wolf
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).