Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 44% 16r · 26th · 2.0/map | 50% 10r · 18th · 1.3/map | 56% 16r · 14th · 1.9/map | — | 50% 14r · 20th · 1.7/map | ||
| 6 gate WTA | 32% 17r · 34th · 2.3/map | 38% 13r · 32nd · 1.6/map | 51% 24r · 20th · 2.9/map | ||||
| 16 gate WTA | 63% 8r · 10th · 1.1/map | 50% 16r · 20th · 2.0/map | 62% 8r · 10th · 0.9/map | 25% 4r · 28th · 0.5/map | 69% 16r · 5th · 2.0/map | ||
| 24 gate WTA | 63% 8r · 12th · 1.0/map | 50% 8r · 21st · 1.0/map | 49% 27r · 20th · 3.3/map | 43% 7r · 24th · 0.8/map | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate WTA
✕ close- Sleeping Beautywon 1 of 7 (avg 4.2%) · league rank Top 5% (6.6%)
- Gluttonwon 0 of 7 (avg 4.2%) · league rank Top 12% (5.8%)
- You Can't Handle The Truthwon 1 of 4 (avg 4.2%) · league rank Top 12% (5.8%)
- Anarchist's Cookbookwon 0 of 7 (avg 4.2%) · league rank Top 16% (5.6%)
- Better Late Then Neverwon 0 of 7 (avg 4.2%) · league rank Top 22% (5.2%)
- Must Be The Moneywon 1 of 4 (avg 4.2%) · league rank Top 22% (5.2%)
- Raider Dashwon 0 of 3 (avg 4.2%) · league rank Top 40% (4.0%)
- Dude, I Almost Had Youwon 0 of 7 (avg 4.2%) · league rank Middle (3.7%)
- Ramadanwon 0 of 4 (avg 4.2%) · league rank Middle (3.7%)
- Abracadabrawon 0 of 3 (avg 4.2%) · league rank Middle (3.5%)
- Katabasiswon 0 of 7 (avg 4.2%) · league rank Middle (3.5%)
- Dominant Bearwon 0 of 3 (avg 4.2%) · league rank Middle (3.3%)
- Evaluatewon 0 of 4 (avg 4.2%) · league rank Bottom 39% (2.9%)
- Desperadowon 0 of 4 (avg 4.2%) · league rank Bottom 34% (2.7%)
- Anorawon 0 of 3 (avg 4.2%) · league rank Bottom 31% (2.6%)
- Bike My Tonguewon 0 of 4 (avg 4.2%) · league rank Bottom 22% (2.4%)
- Bong Ripperwon 0 of 3 (avg 4.2%) · league rank Bottom 21% (2.3%)
- Nova Cyclonewon 0 of 3 (avg 4.2%) · league rank Bottom 3% (2.1%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).