Team report · Lower league

T/J Racing

Team vault →
Compare with

T/J Racing vs Latin Racing

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 6 gate madness

✕ close
T/J Racing
  • Justicetop 3 5 of 8 (avg 50%) · league rank Top 37% (52%)
  • Rapid Arrowtop 3 5 of 8 (avg 50%) · league rank Middle (50%)
  • Golden Speedstertop 3 2 of 8 (avg 50%) · league rank Bottom 12% (45%)
Latin Racing
  • Solar Surgetop 3 5 of 10 (avg 50%) · league rank Top 5% (56%)
  • Scarlet Panthertop 3 7 of 10 (avg 50%) · league rank Top 22% (53%)
  • Livid Jaguartop 3 5 of 10 (avg 50%) · league rank Bottom 23% (47%)

Latin Racing: Power 54.4, #13. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).