Compare with
Losing the most points
- 1000m 22 gate WTA 37% · 34th of 40 · 47 rounds
- 1200m 22 gate WTA 44% · 25th of 39 · 27 rounds
- 1400m 24 gate madness 46% · 25th of 39 · 28 rounds
Winning the most points
- 2200m 24 gate madness 62% · 6th of 40 · 69 rounds
- 1800m 24 gate madness 62% · 7th of 40 · 45 rounds
- 1400m 22 gate WTA 74% · 4th of 39 · 25 rounds
Maps, best to worst
Strongest cores
- Digital Dash1.8× avg · 279 races
- Jumping in the Bushes1.7× avg · 142 races
- Duck Duck Goose1.7× avg · 264 races
Cores that need work
- Jumping for the Moon0.0× avg · 130 races
- Genuine Risk0.5× avg · 199 races
- Rapid Arrow0.6× avg · 163 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).