Team report · all teams

T/J Racing

Team vault →
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
kwak170.7× avg
Risk or Fate170.7× avg
Dreams Money Can Buy150.9× avg
Diamondz Dancing152.3× avg
Cuatro Cuatro143.4× avg
Dandy Daisy140.0× avg
Digital Dash131.0× avg
Duck 132.0× avg
Ironic Fate122.9× avg
Genuine Risk120.0× avg
Duck Duck Goose123.2× avg
Quite Ironic113.3× avg
Jumping in the Bushes82.2× avg
Golden Speedster80.0× avg
Justice83.3× avg
Jumping for the Moon60.0× avg
All the Stars61.7× avg
Rapid Arrow62.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).