Team report · Lower league

T/J Racing

Team vault →
Compare with

Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Justice461.0× avg
Golden Speedster251.0× avg
Rapid Arrow251.1× avg
Duck 210.9× avg
Duck Duck Goose201.3× avg
Risk or Fate201.2× avg
Ironic Fate161.4× avg
Diamondz Dancing141.1× avg
Dandy Daisy130.8× avg
Digital Dash121.1× avg
kwak81.5× avg
Metallic Shadow41.0× avg
Finest Expectation41.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Latin Racing: Power 61.1, #2. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).