Team report · Lower league

T/J Racing

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who T/J Racing actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.

RaceT/J Racing sent
2200m 24 gate madness
1.6 per map
Risk or Fate ×81 · top 3 16Ironic Fate ×81 · top 3 13Dandy Daisy ×81 · top 3 14Dreams Money Can Buy ×81 · top 3 11
1000m 1v1
1.2 per map
Justice ×58 · won 31
1800m 24 gate madness
1.1 per map
Risk or Fate ×56 · top 3 5Dandy Daisy ×56 · top 3 7Dreams Money Can Buy ×56 · top 3 10Digital Dash ×56 · top 3 15
2000m 6 gate WTA
1.0 per map
Risk or Fate ×32 · won 5Ironic Fate ×32 · won 8Dreams Money Can Buy ×32 · won 5
1000m 6 gate madness
0.8 per map
Justice ×45 · top 3 23Rapid Arrow ×45 · top 3 28Golden Speedster ×34 · top 3 19kwak ×11 · top 3 4
2000m 22 gate WTA
0.8 per map
Risk or Fate ×43 · won 6Ironic Fate ×43 · won 1Dreams Money Can Buy ×43 · won 0Diamondz Dancing ×43 · won 4
1000m 22 gate WTA
0.8 per map
Justice ×47 · won 5Digital Dash ×47 · won 3Duck Duck Goose ×47 · won 3Diamondz Dancing ×47 · won 0
1600m 24 gate WTA
0.8 per map
Risk or Fate ×26 · won 2Dandy Daisy ×26 · won 0Justice ×26 · won 1Dreams Money Can Buy ×26 · won 0
1200m 6 gate WTA
0.8 per map
Justice ×28 · won 8Rapid Arrow ×28 · won 5Golden Speedster ×17 · won 4Dandy Daisy ×11 · won 1
1400m 1v1
0.8 per map
Justice ×40 · won 23

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).