HellBound Legends vs TMBPOTD
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 25%16r 52%13r | 25%4r 100%2r | 47%4r 46%5r | 40%5r 43%7r | 37%10r 35%11r | 50%4r 100%2r | 38%9r 33%11r |
| 6 gate madness | 42%10r 45%11r | 49%9r 0%5r | 25%4r 50%2r | 41%5r 30%7r | 40%5r 43%7r | 27%11r 79%8r | 49%8r 67%9r |
| 12 gate madness | —0r —0r | 100%1r 40%5r | 100%1r 100%2r | 0%1r 80%5r | |||
| 24 gate madness | 40%5r 67%9r | 0%3r 25%8r | 25%8r 25%8r | 0%1r 100%1r | 43%7r 67%12r | 36%21r 63%24r | |
| 4 gate WTA | 40%5r 100%4r | 100%1r 60%5r | 20%8r 47%10r | 100%1r 80%5r | 64%11r 41%12r | 0%1r 40%5r | 25%9r 82%6r |
| 6 gate WTA | 0%1r 60%5r | 62%8r 50%6r | 0%1r 100%4r | 100%1r 20%5r | 55%16r 58%16r | 100%2r 60%5r | |
| 12 gate WTA | 25%4r 0%2r | 75%4r 0%2r | |||||
| 16 gate WTA | 60%5r 75%4r | 40%5r 25%4r | 0%5r 33%3r | 0%3r 0%2r | 30%10r 75%8r | ||
| 22 gate WTA | 0%6r 0%7r | 67%12r 42%12r | 0%1r 50%2r | 25%12r 50%12r | 25%4r 75%5r | 13%8r 50%8r | 25%4r 53%5r |
| 24 gate WTA | 20%5r 75%4r | 40%5r 50%4r | 48%13r 73%10r | 75%4r 0%2r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 24 gate WTA
✕ close- Grid Warriorwon 0 of 5 (avg 4.2%) · league rank Top 21% (5.0%)
- Evolving Spiritwon 1 of 5 (avg 4.2%) · league rank Top 31% (4.3%)
- Jetwave Warriorwon 0 of 5 (avg 4.2%) · league rank Middle (3.6%)
- Donglewon 0 of 5 (avg 4.2%) · league rank Middle (3.4%)
- Panzer Divisionwon 0 of 5 (avg 4.2%) · league rank Middle (3.4%)
- Dragwon 0 of 5 (avg 4.2%) · league rank Middle (3.2%)
- Lucifer's Horcruxwon 0 of 5 (avg 4.2%) · league rank Bottom 40% (3.0%)
- DoubleDealingwon 0 of 5 (avg 4.2%) · league rank Bottom 31% (2.7%)
- Apollo IIwon 0 of 5 (avg 4.2%) · league rank Bottom 25% (2.5%)
- Immortal Outlawwon 0 of 5 (avg 4.2%) · league rank Bottom 20% (2.3%)
- Everyone Wisheswon 0 of 5 (avg 4.2%) · league rank Bottom 15% (2.2%)
- Deal with the Devilwon 0 of 5 (avg 4.2%) · league rank Bottom 7% (2.1%)
- Stella Artoiswon 0 of 4 (avg 4.2%) · league rank Top 17% (5.2%)
- Expensive Sunlightwon 0 of 4 (avg 4.2%) · league rank Top 21% (4.9%)
- Larry Skellywon 0 of 4 (avg 4.2%) · league rank Top 22% (4.9%)
- Bitter Beer Facewon 1 of 4 (avg 4.2%) · league rank Top 25% (4.7%)
- Sprint on that Thangwon 1 of 4 (avg 4.2%) · league rank Top 30% (4.4%)
- Keystone Light Supermodelwon 0 of 1 (avg 4.2%)
- Embers Dutchesswon 0 of 4 (avg 4.2%) · league rank Top 37% (4.0%)
- Dodgers 2025 WS Championswon 0 of 4 (avg 4.2%) · league rank Top 38% (4.0%)
- Absolute Gumwon 1 of 4 (avg 4.2%) · league rank Middle (3.4%)
- When Ember meets Larrywon 0 of 3 (avg 4.2%) · league rank Bottom 36% (2.9%)
- Silver Valkyriewon 0 of 4 (avg 4.2%) · league rank Bottom 35% (2.8%)
- Embers BullsEye won 0 of 4 (avg 4.2%) · league rank Bottom 29% (2.7%)
- Dodger Guruwon 0 of 4 (avg 4.2%) · league rank Bottom 17% (2.2%)
TMBPOTD: Power 51.6, #8. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).