HellBound Legends vs TMBPOTD
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 25%16r 52%13r | 25%4r 100%2r | 47%4r 46%5r | 40%5r 43%7r | 37%10r 35%11r | 50%4r 100%2r | 38%9r 33%11r |
| 6 gate madness | 42%10r 45%11r | 49%9r 0%5r | 25%4r 50%2r | 41%5r 30%7r | 40%5r 43%7r | 27%11r 79%8r | 49%8r 67%9r |
| 12 gate madness | —0r —0r | 100%1r 40%5r | 100%1r 100%2r | 0%1r 80%5r | |||
| 24 gate madness | 40%5r 67%9r | 0%3r 25%8r | 25%8r 25%8r | 0%1r 100%1r | 43%7r 67%12r | 36%21r 63%24r | |
| 4 gate WTA | 40%5r 100%4r | 100%1r 60%5r | 20%8r 47%10r | 100%1r 80%5r | 64%11r 41%12r | 0%1r 40%5r | 25%9r 82%6r |
| 6 gate WTA | 0%1r 60%5r | 62%8r 50%6r | 0%1r 100%4r | 100%1r 20%5r | 55%16r 58%16r | 100%2r 60%5r | |
| 12 gate WTA | 25%4r 0%2r | 75%4r 0%2r | |||||
| 16 gate WTA | 60%5r 75%4r | 40%5r 25%4r | 0%5r 33%3r | 0%3r 0%2r | 30%10r 75%8r | ||
| 22 gate WTA | 0%6r 0%7r | 67%12r 42%12r | 0%1r 50%2r | 25%12r 50%12r | 25%4r 75%5r | 13%8r 50%8r | 25%4r 53%5r |
| 24 gate WTA | 20%5r 75%4r | 40%5r 50%4r | 48%13r 73%10r | 75%4r 0%2r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 16 gate WTA
✕ close- Everyone Wisheswon 1 of 10 (avg 6.3%) · league rank Top 11% (9.3%)
- Panzer Divisionwon 2 of 10 (avg 6.3%) · league rank Top 19% (8.1%)
- Apollo IIwon 0 of 10 (avg 6.3%) · league rank Middle (5.9%)
- Perfect Cadencewon 0 of 10 (avg 6.3%) · league rank Middle (4.9%)
- Donglewon 0 of 10 (avg 6.3%) · league rank Middle (4.8%)
- DoubleDealingwon 0 of 10 (avg 6.3%) · league rank Bottom 24% (3.8%)
- Deal with the Devilwon 0 of 10 (avg 6.3%) · league rank Bottom 19% (3.6%)
- Lucifer's Horcruxwon 0 of 10 (avg 6.3%) · league rank Bottom 16% (3.5%)
- Embers Lava Queenwon 1 of 8 (avg 6.3%) · league rank Top 1% (12%)
- Hell has Frozen Overwon 1 of 8 (avg 6.3%) · league rank Top 7% (10.0%)
- Harmonys Cashwon 3 of 8 (avg 6.3%) · league rank Top 8% (9.7%)
- Delicate Flyerwon 0 of 8 (avg 6.3%) · league rank Top 10% (9.4%)
- Grungy and Purewon 0 of 8 (avg 6.3%) · league rank Top 34% (7.0%)
- Give 'em Hellwon 1 of 8 (avg 6.3%) · league rank Middle (6.3%)
- Grand Theft Victorwon 0 of 8 (avg 6.3%) · league rank Middle (6.1%)
- Yippie Scissor Starwon 0 of 2 (avg 6.3%)
- Tony Hawk Tuahwon 0 of 6 (avg 6.3%) · league rank Bottom 7% (3.2%)
TMBPOTD: Power 51.6, #8. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).