Team report · Pro league · alpha

HellBound Legends

Team vault →
Compare with
Power
53.4
20th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled

Where do we lose the most points?

2200m 24 gate madness49%
Where we win them
1800m 24 gate madness74%
1000m 22 gate WTA53%
2000m 22 gate WTA52%
Heat map →

Next match: what do we pick, ban and field?

No match on the schedule yet.

Are we good enough at…

About average
49% of rounds · 22nd of 40 · 11 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

HeeHaw0.0× avg
Sin to Win0.3× avg
Carrying us
Grid Warrior1.9× avg
All cores →

Where are they better than us?

2200m 24 gate madness49 vs 59%
2000m 22 gate WTA52 vs 57%
1000m 22 gate WTA53 vs 57%
Where we're better
1800m 24 gate madness74 vs 52%
Side by side →

Who do they send in…

Grungy and Pure66 races · 12 top 3
Mean Trick66 races · 8 top 3
Delicate Flyer66 races · 14 top 3
Give 'em Hell66 races · 8 top 3
Who they field →
› Roster · 17 coresby distance type
Sprint · 9
Mid · 3
Marathon · 5
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).