Team report · Pro league · alpha
HellBound Legends
Power 53.4 · #20 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
- 2200m 24 gate madness 49% · 22nd of 40 · 11 rounds
Winning the most points
- 1800m 24 gate madness 74% · 1st of 40 · 6 rounds
- 1000m 22 gate WTA 53% · 18th of 40 · 6 rounds
- 2000m 22 gate WTA 52% · 18th of 40 · 7 rounds
Maps, best to worst
Strongest cores
- Everyone Wishes3.0× avg · 51 races
- Panzer Division2.1× avg · 51 races
- Grid Warrior1.9× avg · 51 races
Cores that need work
- HeeHaw0.0× avg · 21 races
- Immortal Outlaw0.2× avg · 51 races
- Sin to Win0.3× avg · 34 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).