Compare with
Power
53.4
20th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 53.4 · 20th · 1–1
Worst map
Glory
Power 41.2 · 34th · 0–2
Below average
Anchor
Power 44.6 · 32nd · 1–1
Below average
Measure
Power 41.6 · 34th · 1–1
Where do we lose the most points?
2200m 24 gate madness49%
Where we win them
1800m 24 gate madness74%
1000m 22 gate WTA53%
2000m 22 gate WTA52%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
49% of rounds · 22nd of 40 · 11 rounds
0%league average 50%100%
Which cores are costing us?
HeeHaw0.0× avg
Immortal Outlaw0.2× avg
Sin to Win0.3× avg
Carrying us
Everyone Wishes3.0× avg
Panzer Division2.1× avg
Grid Warrior1.9× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Immortal Outlaw11 races · 0 top 3
Sin to Win11 races · 1 top 3
Jetwave Warrior11 races · 1 top 3
Perfect Cadence11 races · 1 top 3
› Roster · 17 coresby distance type
Sprint · 9
- Immortal OutlawSprint
- DragSprint
- Grid WarriorSprint
- Jetwave WarriorSprint-Mid
- Lucifer's HorcruxSprint
- DoubleDealingSprint-Mid
- Evolving SpiritSprint-Mid
- Finish line menaceSprint-Mid
- Fighter JetSprint-Mid
Mid · 3
- DongleMid
- Sin to WinAll-Rounder
- Mad MaxieMid
Marathon · 5
- Panzer DivisionMid-Marathon
- Perfect CadenceMid-Marathon
- Apollo IIMarathon
- Everyone WishesMarathon
- Deal with the DevilMid-Marathon
› How these work
Win % — share of rounds won in that race this season.
“× avg” — how often a core earns the point, against an average core.
Pick and ban — the maps where you're strongest and weakest against them. Power: our team rating (50 = average).