North West vs ☄️The Hot 27☄️
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 64%22r 42%22r | 52%5r 39%6r | 60%6r 73%7r | 64%11r 57%7r | 45%16r 59%17r | 25%4r 100%5r | 50%15r 58%16r |
| 6 gate madness | 29%16r 70%17r | 63%9r 40%12r | 51%5r 60%5r | 45%12r 56%8r | 55%12r 29%7r | 83%12r 49%17r | 42%14r 24%12r |
| 12 gate madness | —0r —0r | 57%7r 50%2r | 33%3r 0%2r | 29%7r 100%2r | |||
| 24 gate madness | 67%9r 60%5r | 50%8r 40%5r | 25%4r 83%6r | 0%1r 50%2r | 72%11r 88%8r | 42%13r 19%17r | |
| 4 gate WTA | 100%3r 25%4r | 57%7r 100%2r | 37%8r 13%6r | 57%7r 100%2r | 61%15r 60%11r | 71%7r 100%2r | 61%5r 44%7r |
| 6 gate WTA | 43%7r 50%2r | 33%3r 62%7r | 25%4r 50%2r | 57%7r 0%2r | 69%16r 57%14r | 55%9r 53%3r | |
| 12 gate WTA | 100%4r 40%5r | 75%4r 60%5r | |||||
| 16 gate WTA | 33%3r 100%4r | 67%3r 75%4r | 33%3r 75%4r | —0r 67%3r | 67%6r 38%8r | ||
| 22 gate WTA | 42%5r 64%8r | 84%6r 67%9r | 100%2r 67%3r | 67%6r 44%9r | 100%2r 67%3r | 50%4r 50%6r | 87%3r 60%4r |
| 24 gate WTA | 33%3r 100%4r | 33%3r 75%4r | 67%6r 44%10r | 50%2r 100%4r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
✕ close- Work from hometop 3 7 of 9 (avg 13%) · league rank Top 1% (20%)
- S Novatop 3 0 of 2 (avg 13%) · league rank Top 2% (18%)
- Ember Apextop 3 1 of 2 (avg 13%)
- Nanitop 3 1 of 6 (avg 13%) · league rank Top 4% (17%)
- Ibratop 3 0 of 3 (avg 13%) · league rank Top 5% (17%)
- Arc Raidertop 3 0 of 1 (avg 13%) · league rank Top 6% (17%)
- Speedy Freaktop 3 1 of 6 (avg 13%) · league rank Top 7% (16%)
- J J Gabrieltop 3 3 of 9 (avg 13%) · league rank Top 9% (16%)
- God Let Me Be Backtop 3 0 of 1 (avg 13%) · league rank Top 25% (14%)
- Ceciliatop 3 3 of 9 (avg 13%) · league rank Top 27% (14%)
- Couch Potatotop 3 0 of 6 (avg 13%) · league rank Middle (12%)
- Carricktop 3 0 of 5 (avg 13%) · league rank Middle (12%)
- Snow Phantomtop 3 0 of 2 (avg 13%)
- Anoratop 3 0 of 2 (avg 13%)
- Living Miragetop 3 0 of 8 (avg 13%) · league rank Middle (10%)
- Radicalised WFHtop 3 0 of 1 (avg 13%) · league rank Bottom 29% (8.8%)
- Left Eye Lopeztop 3 0 of 9 (avg 13%) · league rank Bottom 21% (7.9%)
- Expensive Earth top 3 0 of 9 (avg 13%) · league rank Bottom 8% (6.7%)
- Twattop 3 0 of 9 (avg 13%) · league rank Bottom 6% (6.6%)
- Ok Blood Sprintertop 3 0 of 9 (avg 13%) · league rank Bottom 2% (6.4%)
- Mollywhoppedtop 3 1 of 5 (avg 13%) · league rank Top 8% (16%)
- Operation Mockingbirdtop 3 1 of 5 (avg 13%) · league rank Top 12% (15%)
- Cleanest Meanest Penistop 3 0 of 5 (avg 13%) · league rank Top 16% (15%)
- Sh!thole Countrytop 3 0 of 5 (avg 13%) · league rank Top 20% (14%)
- Mayor Dinkinstop 3 1 of 5 (avg 13%) · league rank Top 28% (13%)
- Moobstop 3 1 of 5 (avg 13%) · league rank Top 31% (13%)
- Blaze Princesstop 3 1 of 5 (avg 13%) · league rank Top 31% (13%)
- Hooray for the USAtop 3 1 of 5 (avg 13%) · league rank Top 32% (13%)
- Rebound Rugtop 3 1 of 5 (avg 13%) · league rank Top 40% (12%)
- Food Stampstop 3 0 of 5 (avg 13%) · league rank Middle (12%)
- Sexy Weekendtop 3 0 of 1 (avg 13%)
- Power Vacuumtop 3 1 of 5 (avg 13%) · league rank Bottom 25% (8.3%)
- Anklebitertop 3 0 of 4 (avg 13%) · league rank Bottom 23% (8.1%)
☄️The Hot 27☄️: Power 61.2, #2. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).