Compare with
Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 73% 11r · 2nd · 1.0/map | 43% 7r · 19th · 0.6/map | 59% 22r · 14th · 2.0/map | 43% 7r · 17th · 0.5/map | 67% 36r · 3rd · 3.2/map | 49% 56r · 24th · 5.1/map | |
| 22 gate WTA | 50% 36r · 22nd · 3.1/map | 78% 22r · 1st · 2.0/map | 55% 18r · 15th · 1.6/map | 59% 22r · 9th · 2.0/map | 100% 1r · 0.1/map | 45% 35r · 25th · 3.2/map | 73% 11r · 7th · 1.0/map |
Each cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on Miracles. Click a cell to see which cores ran it.
Cores in 1600m 24 gate madness
✕ closeNorth West
- Carricktop 3 3 of 7 (avg 13%) · league rank Top 2% (18%)
- Ascendtop 3 0 of 7 (avg 13%) · league rank Top 13% (16%)
- Work from hometop 3 1 of 7 (avg 13%) · league rank Top 17% (15%)
- Ceciliatop 3 0 of 7 (avg 13%) · league rank Top 17% (15%)
- Ibratop 3 3 of 7 (avg 13%) · league rank Top 23% (15%)
- Nanitop 3 1 of 7 (avg 13%) · league rank Top 34% (14%)
- J J Gabrieltop 3 0 of 7 (avg 13%) · league rank Top 35% (13%)
- Arc Raidertop 3 0 of 7 (avg 13%) · league rank Middle (13%)
- Couch Potatotop 3 1 of 7 (avg 13%) · league rank Middle (13%)
- Speedy Freaktop 3 0 of 7 (avg 13%) · league rank Bottom 38% (11%)
- Twattop 3 0 of 7 (avg 13%) · league rank Bottom 12% (7.7%)
- Expensive Earth top 3 0 of 7 (avg 13%) · league rank Bottom 1% (6.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01.