Compare with
Power
59.7
8th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 59.7 · 8th · 8–3
Worst map
Glory
Power 54.6 · 14th · 6–3
Above average
Anchor
Power 58.3 · 2nd · 9–3
Above average
Measure
Power 55.9 · 10th · 7–4
Where do we lose the most points?
2000m 22 gate WTA45%
2200m 24 gate madness49%
1200m 24 gate madness43%
Where we win them
1800m 24 gate madness67%
1200m 22 gate WTA78%
2200m 22 gate WTA73%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
49% of rounds · 24th of 40 · 56 rounds
0%league average 50%100%
Which cores are costing us?
Expensive Earth 0.0× avg
Ok Blood Sprinter0.0× avg
Blazing Crystal0.0× avg
Carrying us
Carrick2.0× avg
J J Gabriel1.9× avg
Couch Potato1.7× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Twat56 races · 1 top 3
Expensive Earth 56 races · 0 top 3
Hoofey56 races · 2 top 3
Nani56 races · 6 top 3
› Roster · 19 coresby distance type
Sprint · 13
- Ok Blood SprinterSprint
- TwatSprint-Mid
- Living MirageSprint-Mid
- Expensive Earth Sprint
- Work from homeSprint
- J J GabrielSprint
- Left Eye LopezSprint
- HoofeySprint-Mid
- Amazing GabrielSprint
- Speed XSprint
- CunhaSprint
- Solar EmpressSprint
- Working Up A BlazeSprint
Mid · 3
- CarrickMid
- CeciliaMid
- Snow PhantomAll-Rounder
Marathon · 3
- Blazing CrystalMid-Marathon
- God Let Me Be BackMarathon
- AnoraMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).