Team report · Lower league

North West

Team vault →
Compare with

Anchor, round by round

Every match on Anchor runs these races in this order until one team reaches 16 points (winning by 2). Read it top to bottom: the bar is how many matches get that far, and the win % is your record in that race type and distance on Anchor this season. Green = winning it (55%+), red = losing it (45% or less), paler = fewer than 3 rounds so far.

RoundRaceMaps that reach itYour win %Killer Clowns
11000m 1v1
100%
60%54%
21000m 6 gate madness
100%
29%25%
31200m 12 gate WTA
100%
100%20%
41400m 1v1
100%
0%40%
51200m 6 gate madness
100%
64%77%
61800m 1v1
100%
58%50%
71600m 6 gate madness
100%
48%41%
81800m 12 gate WTA
100%
75%60%
92200m 1v1
100%
44%31%
102000m 6 gate madness
100%
90%33%
112200m 6 gate madness
100%
41%82%
121000m 1v1
100%
60%54%
131000m 6 gate madness
100%
29%25%
141400m 1v1
100%
0%40%
151200m 6 gate madness
100%
64%77%
161800m 1v1
100%
58%50%
171600m 6 gate madness
100%
48%41%
182200m 1v1
100%
44%31%
191000m 1v1
96%
60%54%
201200m 6 gate madness
95%
64%77%
212000m 6 gate madness
88%
90%33%
222200m 6 gate madness
86%
41%82%
232200m 1v1
86%
44%31%
241000m 1v1
84%
60%54%
251400m 1v1
77%
0%40%
262000m 6 gate madness
71%
90%33%
271800m 1v1
63%
58%50%
281000m 6 gate madness
50%
29%25%
292200m 1v1most maps have finished by here
38%
44%31%
301200m 6 gate madness
23%
64%77%
311600m 6 gate madness
18%
48%41%
321200m 1v1
18%
52%59%
332000m 6 gate madness
9%
90%33%
341400m 6 gate madness
9%
51%21%
351200m 6 gate madness
5%
64%77%
362200m 1v1
5%
44%31%

Killer Clowns: Power 54.7, #11. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).