Team report · all teams

Flynn's Back

Team vault →
Compare with

Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 24 gate madness

✕ close
Flynn's Back
  • Ivory Pearltop 3 0 of 1 (avg 13%) · league rank Top 20% (15%)
  • Obedient Ladytop 3 1 of 1 (avg 13%) · league rank Top 25% (14%)
  • London Muscletop 3 0 of 1 (avg 13%) · league rank Top 29% (14%)
  • Oxliviatop 3 0 of 1 (avg 13%) · league rank Middle (12%)
  • Inspirationtop 3 0 of 1 (avg 13%) · league rank Middle (12%)
  • Hotshot Pedaltop 3 0 of 1 (avg 13%) · league rank Bottom 39% (11%)
  • GTO top 3 1 of 1 (avg 13%) · league rank Bottom 38% (11%)
  • Bergkamps Thunderbolttop 3 0 of 1 (avg 13%) · league rank Bottom 38% (11%)
  • GTO 🔨top 3 1 of 1 (avg 13%) · league rank Bottom 37% (11%)
  • GTO-GP🏁top 3 0 of 1 (avg 13%) · league rank Bottom 30% (10%)
  • GTO Gryffindor top 3 0 of 1 (avg 13%) · league rank Bottom 25% (9.5%)
  • Lunar Adventuretop 3 0 of 1 (avg 13%) · league rank Bottom 21% (9.0%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).