Roman Empire vs 🪃EUREKA🦘
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 61%26r 38%16r | 81%6r 100%3r | 52%8r 41%5r | 73%11r 13%8r | 40%19r 62%13r | 20%5r 67%3r | 43%17r 59%12r |
| 6 gate madness | 63%19r 67%13r | 39%11r 52%7r | 40%5r 100%3r | 50%11r 52%8r | 82%11r 38%8r | 35%17r 34%9r | 39%16r 61%10r |
| 12 gate madness | —0r —0r | 0%6r 60%5r | 67%3r 100%1r | 100%6r 80%5r | |||
| 24 gate madness | 29%7r 67%9r | 20%5r 63%8r | 50%2r 50%8r | —0r 100%2r | 43%7r 74%12r | 18%8r 69%20r | |
| 4 gate WTA | 67%3r 50%2r | 50%6r 80%5r | 72%6r 42%8r | 33%6r 40%5r | 75%14r 32%9r | 83%6r 60%5r | 61%6r 37%3r |
| 6 gate WTA | 33%6r 20%5r | 15%5r 76%3r | 0%3r 20%5r | 67%6r 40%5r | 80%15r 55%11r | 68%8r 62%6r | |
| 12 gate WTA | 40%5r 100%3r | 60%5r 100%3r | |||||
| 16 gate WTA | 33%3r 100%3r | 67%3r 50%2r | 67%3r 100%2r | 0%2r 100%1r | 67%6r 25%4r | ||
| 22 gate WTA | —0r 78%8r | 0%3r 42%12r | —0r 0%2r | 0%3r 42%12r | 0%1r 50%4r | 50%2r 88%8r | 100%1r 54%5r |
| 24 gate WTA | 0%3r 50%2r | 33%3r 50%2r | 53%7r 68%5r | 67%3r 50%2r | —0r 100%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 24 gate madness
✕ close- Pluto Dusty Paradise top 3 1 of 5 (avg 13%) · league rank Top 15% (15%)
- Sydney Stylertop 3 0 of 1 (avg 13%) · league rank Top 38% (12%)
- Opulent Thunderstormtop 3 0 of 5 (avg 13%) · league rank Middle (12%)
- Kaleidoscopic Thrillertop 3 1 of 5 (avg 13%) · league rank Middle (11%)
- Breezy Desire top 3 0 of 5 (avg 13%) · league rank Middle (11%)
- Trigger Warningtop 3 2 of 5 (avg 13%) · league rank Middle (11%)
- Gryffindor Appletop 3 0 of 5 (avg 13%) · league rank Bottom 32% (9.3%)
- Pluto Bullfinch Warrior top 3 0 of 5 (avg 13%) · league rank Bottom 27% (8.6%)
- Yaditop 3 0 of 5 (avg 13%) · league rank Bottom 25% (8.5%)
- Drumbeat Sydneytop 3 0 of 4 (avg 13%) · league rank Bottom 23% (8.3%)
- Napoleon Swiveltop 3 0 of 5 (avg 13%) · league rank Bottom 18% (7.7%)
- Windy Wankertop 3 0 of 5 (avg 13%) · league rank Bottom 15% (7.4%)
- Sydney Gryffindor Drumbeattop 3 0 of 5 (avg 13%) · league rank Bottom 14% (7.3%)
- Crazy Desiretop 3 3 of 8 (avg 13%) · league rank Top 2% (17%)
- Nakatomi Plazatop 3 1 of 5 (avg 13%) · league rank Top 10% (16%)
- Empress of Firetop 3 0 of 4 (avg 13%) · league rank Top 11% (16%)
- Virtual Insanitytop 3 3 of 8 (avg 13%) · league rank Top 14% (15%)
- Lazarustop 3 1 of 8 (avg 13%) · league rank Top 14% (15%)
- Platypus Nailstop 3 1 of 5 (avg 13%) · league rank Top 15% (15%)
- Crazy Triumphtop 3 0 of 8 (avg 13%) · league rank Top 16% (15%)
- Missing in Actiontop 3 1 of 8 (avg 13%) · league rank Top 16% (15%)
- Doechiitop 3 3 of 8 (avg 13%) · league rank Top 23% (14%)
- Nothing Missingtop 3 1 of 8 (avg 13%) · league rank Top 29% (13%)
- The Kill Codetop 3 1 of 8 (avg 13%) · league rank Top 33% (13%)
- Ghost Striketop 3 0 of 2 (avg 13%) · league rank Middle (12%)
- Variancetop 3 0 of 8 (avg 13%) · league rank Middle (12%)
- Fear is 4 Otherstop 3 1 of 4 (avg 13%) · league rank Bottom 40% (10%)
- Tamahagane top 3 0 of 4 (avg 13%) · league rank Bottom 30% (9.0%)
🪃EUREKA🦘: Power 60.9, #3. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).