Roman Empire vs 🪃EUREKA🦘
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 61%26r 38%16r | 81%6r 100%3r | 52%8r 41%5r | 73%11r 13%8r | 40%19r 62%13r | 20%5r 67%3r | 43%17r 59%12r |
| 6 gate madness | 63%19r 67%13r | 39%11r 52%7r | 40%5r 100%3r | 50%11r 52%8r | 82%11r 38%8r | 35%17r 34%9r | 39%16r 61%10r |
| 12 gate madness | —0r —0r | 0%6r 60%5r | 67%3r 100%1r | 100%6r 80%5r | |||
| 24 gate madness | 29%7r 67%9r | 20%5r 63%8r | 50%2r 50%8r | —0r 100%2r | 43%7r 74%12r | 18%8r 69%20r | |
| 4 gate WTA | 67%3r 50%2r | 50%6r 80%5r | 72%6r 42%8r | 33%6r 40%5r | 75%14r 32%9r | 83%6r 60%5r | 61%6r 37%3r |
| 6 gate WTA | 33%6r 20%5r | 15%5r 76%3r | 0%3r 20%5r | 67%6r 40%5r | 80%15r 55%11r | 68%8r 62%6r | |
| 12 gate WTA | 40%5r 100%3r | 60%5r 100%3r | |||||
| 16 gate WTA | 33%3r 100%3r | 67%3r 50%2r | 67%3r 100%2r | 0%2r 100%1r | 67%6r 25%4r | ||
| 22 gate WTA | —0r 78%8r | 0%3r 42%12r | —0r 0%2r | 0%3r 42%12r | 0%1r 50%4r | 50%2r 88%8r | 100%1r 54%5r |
| 24 gate WTA | 0%3r 50%2r | 33%3r 50%2r | 53%7r 68%5r | 67%3r 50%2r | —0r 100%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate WTA
✕ close- Toddler’s Wraith won 1 of 2 (avg 4.2%)
- Gryffindor Applewon 1 of 7 (avg 4.2%) · league rank Top 4% (6.5%)
- Drumbeat Sydneywon 0 of 5 (avg 4.2%) · league rank Top 11% (5.8%)
- Pavan Gryffindor Drumbeat won 1 of 7 (avg 4.2%) · league rank Top 31% (4.5%)
- Pudgewon 0 of 4 (avg 4.2%) · league rank Top 39% (4.2%)
- Solar Twinklewon 0 of 2 (avg 4.2%)
- Kaleidoscopic Thrillerwon 0 of 7 (avg 4.2%) · league rank Middle (3.3%)
- True Gryffindor Speedwon 1 of 7 (avg 4.2%) · league rank Middle (3.3%)
- Tuskwon 0 of 5 (avg 4.2%) · league rank Bottom 31% (2.7%)
- Galloping Breezewon 0 of 7 (avg 4.2%) · league rank Bottom 29% (2.7%)
- Sofia Vergarawon 0 of 3 (avg 4.2%) · league rank Bottom 29% (2.7%)
- Sydney Gryffindor Drumbeatwon 0 of 7 (avg 4.2%) · league rank Bottom 29% (2.7%)
- Windy Wankerwon 0 of 7 (avg 4.2%) · league rank Bottom 23% (2.5%)
- Trigger Warningwon 0 of 7 (avg 4.2%) · league rank Bottom 22% (2.4%)
- Omega You Are Lostwon 0 of 7 (avg 4.2%) · league rank Bottom 13% (2.2%)
- Platypus Nailswon 1 of 5 (avg 4.2%) · league rank Top 4% (6.6%)
- Privileged Larrywon 0 of 5 (avg 4.2%) · league rank Top 5% (6.4%)
- Ghost Strikewon 0 of 5 (avg 4.2%) · league rank Top 14% (5.5%)
- Parinirvana won 0 of 5 (avg 4.2%) · league rank Top 23% (4.9%)
- Uluruwon 0 of 5 (avg 4.2%) · league rank Top 24% (4.9%)
- Hammered Beastwon 1 of 5 (avg 4.2%) · league rank Top 25% (4.8%)
- Getting Hammeredwon 0 of 2 (avg 4.2%) · league rank Top 35% (4.3%)
- Nakatomi Plazawon 1 of 3 (avg 4.2%) · league rank Middle (4.0%)
- Starling Fangwon 0 of 5 (avg 4.2%) · league rank Middle (4.0%)
- Fear is 4 Otherswon 0 of 2 (avg 4.2%)
- Lazaruswon 0 of 5 (avg 4.2%) · league rank Middle (3.9%)
- Nothing Missingwon 0 of 5 (avg 4.2%) · league rank Middle (3.9%)
- Grover Cookbookwon 0 of 3 (avg 4.2%) · league rank Middle (3.3%)
- Monarowon 0 of 5 (avg 4.2%) · league rank Middle (3.1%)
🪃EUREKA🦘: Power 60.9, #3. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).