Roman Empire vs 🪃EUREKA🦘
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 61%26r 38%16r | 81%6r 100%3r | 52%8r 41%5r | 73%11r 13%8r | 40%19r 62%13r | 20%5r 67%3r | 43%17r 59%12r |
| 6 gate madness | 63%19r 67%13r | 39%11r 52%7r | 40%5r 100%3r | 50%11r 52%8r | 82%11r 38%8r | 35%17r 34%9r | 39%16r 61%10r |
| 12 gate madness | —0r —0r | 0%6r 60%5r | 67%3r 100%1r | 100%6r 80%5r | |||
| 24 gate madness | 29%7r 67%9r | 20%5r 63%8r | 50%2r 50%8r | —0r 100%2r | 43%7r 74%12r | 18%8r 69%20r | |
| 4 gate WTA | 67%3r 50%2r | 50%6r 80%5r | 72%6r 42%8r | 33%6r 40%5r | 75%14r 32%9r | 83%6r 60%5r | 61%6r 37%3r |
| 6 gate WTA | 33%6r 20%5r | 15%5r 76%3r | 0%3r 20%5r | 67%6r 40%5r | 80%15r 55%11r | 68%8r 62%6r | |
| 12 gate WTA | 40%5r 100%3r | 60%5r 100%3r | |||||
| 16 gate WTA | 33%3r 100%3r | 67%3r 50%2r | 67%3r 100%2r | 0%2r 100%1r | 67%6r 25%4r | ||
| 22 gate WTA | —0r 78%8r | 0%3r 42%12r | —0r 0%2r | 0%3r 42%12r | 0%1r 50%4r | 50%2r 88%8r | 100%1r 54%5r |
| 24 gate WTA | 0%3r 50%2r | 33%3r 50%2r | 53%7r 68%5r | 67%3r 50%2r | —0r 100%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 24 gate WTA
✕ close- Drumbeat Sydneywon 1 of 2 (avg 4.2%)
- Kaleidoscopic Thrillerwon 0 of 3 (avg 4.2%) · league rank Top 31% (4.5%)
- Solar Twinklewon 0 of 1 (avg 4.2%)
- Sydney Stylerwon 0 of 3 (avg 4.2%) · league rank Middle (3.8%)
- Pluto Dusty Paradise won 0 of 3 (avg 4.2%) · league rank Middle (3.4%)
- Opulent Thunderstormwon 0 of 3 (avg 4.2%) · league rank Middle (3.3%)
- Pluto Bullfinch Warrior won 0 of 3 (avg 4.2%) · league rank Bottom 31% (2.8%)
- Breezy Desire won 0 of 3 (avg 4.2%) · league rank Bottom 23% (2.5%)
- Napoleon Swivelwon 0 of 3 (avg 4.2%) · league rank Bottom 21% (2.4%)
- Yadiwon 0 of 3 (avg 4.2%) · league rank Bottom 21% (2.4%)
- Trigger Warningwon 0 of 3 (avg 4.2%) · league rank Bottom 17% (2.3%)
- Sydney Gryffindor Drumbeatwon 0 of 3 (avg 4.2%) · league rank Bottom 16% (2.3%)
- Windy Wankerwon 0 of 3 (avg 4.2%) · league rank Bottom 16% (2.3%)
- Doechiiwon 1 of 2 (avg 4.2%)
- Crazy Triumphwon 0 of 2 (avg 4.2%) · league rank Top 6% (6.2%)
- The Kill Codewon 0 of 2 (avg 4.2%) · league rank Top 12% (5.6%)
- Nakatomi Plazawon 0 of 2 (avg 4.2%) · league rank Top 19% (5.1%)
- Crazy Desirewon 0 of 2 (avg 4.2%) · league rank Top 29% (4.6%)
- Missing in Actionwon 0 of 2 (avg 4.2%) · league rank Top 36% (4.2%)
- Nothing Missingwon 0 of 2 (avg 4.2%) · league rank Top 39% (4.1%)
- Tamahagane won 0 of 1 (avg 4.2%)
- Empress of Firewon 0 of 1 (avg 4.2%)
- Platypus Nailswon 0 of 2 (avg 4.2%)
- Lazaruswon 0 of 2 (avg 4.2%)
- Variancewon 0 of 2 (avg 4.2%)
- Virtual Insanitywon 0 of 2 (avg 4.2%) · league rank Middle (3.7%)
🪃EUREKA🦘: Power 60.9, #3. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).