Team report · Lower league

Roman Empire

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Breezy Desire 381.2× avg
Pluto Dusty Paradise 291.0× avg
Pavan Gryffindor 261.0× avg
Sydney Styler241.0× avg
Galloping Breeze241.4× avg
Gryffindor Apple231.0× avg
Yadi220.7× avg
Kaleidoscopic Thriller160.5× avg
Pluto Bullfinch Warrior 160.7× avg
Sydney Gryffindor Drumbeat161.9× avg
Trigger Warning161.4× avg
True Gryffindor Speed140.7× avg
Pavan Gryffindor Drumbeat 101.4× avg
Sofia Vergara100.0× avg
Windy Wanker101.2× avg
Gryffindor Night Element80.0× avg
Opulent Thunderstorm50.0× avg
Tusk50.0× avg
Napoleon Swivel51.2× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

🪃EUREKA🦘: Power 61.8, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).