Compare with
Power
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Standings
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Matches
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Next match
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Next match: what do we pick, ban and field?
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› Roster · 25 coresby distance type
Sprint · 9
- Breezy Desire Sprint-Mid
- Windy WankerSprint
- Sydney StylerSprint
- Gryffindor AppleSprint-Mid
- Trigger WarningSprint-Mid
- Kaleidoscopic ThrillerSprint
- Pluto Dusty Paradise Sprint-Mid
- Urban Pace Sprint-Mid
- Solar TwinkleSprint-Mid
Mid · 8
- Real AdventurerMid
- Napoleon SwivelMid
- YadiMid
- Pluto Bullfinch Warrior All-Rounder
- PudgeMid
- Toddler’s VixenMid
- Opulent ThunderstormMid
- Toddler’s Wraith Mid
Marathon · 8
- Pavan Gryffindor Marathon
- True Gryffindor SpeedMarathon
- Galloping BreezeMarathon
- Omega You Are LostMid-Marathon
- Sydney Gryffindor DrumbeatMid-Marathon
- Gryffindor Night ElementMarathon
- Red GraceMarathon
- Pavan Gryffindor Drumbeat Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).