Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
✕ close- Bitter Beer Facetop 3 3 of 9 (avg 13%) · league rank Top 2% (18%)
- Expensive Sunlighttop 3 2 of 9 (avg 13%) · league rank Top 11% (16%)
- Larry Skellytop 3 2 of 9 (avg 13%) · league rank Top 13% (15%)
- Stella Artoistop 3 2 of 9 (avg 13%) · league rank Top 18% (15%)
- Embers Dutchesstop 3 2 of 8 (avg 13%) · league rank Top 19% (15%)
- Dodgers 2025 WS Championstop 3 1 of 9 (avg 13%) · league rank Top 26% (14%)
- Sprint on that Thangtop 3 2 of 9 (avg 13%) · league rank Top 26% (14%)
- Keystone Light Supermodeltop 3 0 of 9 (avg 13%) · league rank Top 30% (13%)
- Absolute Gumtop 3 1 of 5 (avg 13%) · league rank Top 33% (13%)
- Larry the Whaletop 3 0 of 1 (avg 13%)
- When Ember meets Larrytop 3 0 of 9 (avg 13%) · league rank Middle (11%)
- Silver Valkyrietop 3 0 of 4 (avg 13%) · league rank Middle (11%)
- Embers Lava Queentop 3 1 of 9 (avg 13%) · league rank Middle (11%)
- Dodger Gurutop 3 0 of 9 (avg 13%) · league rank Bottom 15% (7.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).