Team report · Pro league · alpha
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TMBPOTD vs HellBound Legends

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 16 gate WTA

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TMBPOTD
HellBound Legends
  • Jetwave Warriorwon 1 of 5 (avg 6.3%) · league rank Top 19% (7.5%)
  • Grid Warriorwon 0 of 5 (avg 6.3%) · league rank Top 21% (7.5%)
  • Donglewon 0 of 5 (avg 6.3%) · league rank Top 32% (6.9%)
  • Evolving Spiritwon 1 of 5 (avg 6.3%) · league rank Top 33% (6.8%)
  • Dragwon 0 of 5 (avg 6.3%) · league rank Bottom 38% (5.1%)
  • Lucifer's Horcruxwon 0 of 5 (avg 6.3%) · league rank Bottom 27% (4.4%)
  • DoubleDealingwon 0 of 5 (avg 6.3%) · league rank Bottom 24% (4.2%)
  • Immortal Outlawwon 0 of 5 (avg 6.3%) · league rank Bottom 22% (4.0%)

HellBound Legends: Power 41.9, #11. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).