TMBPOTD vs HellBound Legends
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 47%30r 66%9r | —0r —0r | 48%22r 36%5r | 55%22r 50%4r | 50%14r 78%5r | 37%12r 0%2r | 51%17r 32%6r |
| 6 gate madness | 38%24r 33%6r | 29%16r 17%6r | —0r —0r | 53%21r 39%5r | 43%15r 0%2r | 39%13r 57%5r | 40%20r 34%6r |
| 12 gate madness | 36%11r 100%1r | 64%11r 50%2r | 33%3r —0r | 68%22r 50%4r | |||
| 24 gate madness | 58%24r 75%4r | 37%20r 100%2r | 42%26r 25%4r | 40%5r 100%1r | 52%53r 67%8r | 61%79r 49%13r | |
| 4 gate WTA | 54%26r 25%4r | 45%11r 0%2r | 49%28r 100%3r | 55%11r 0%2r | 46%38r 34%6r | 64%11r 0%2r | 75%23r 37%3r |
| 6 gate WTA | 60%42r 50%6r | 48%22r 61%3r | 67%9r 100%1r | 55%11r 50%2r | 62%50r 49%8r | 54%12r 100%2r | |
| 12 gate WTA | 60%5r 50%2r | 40%5r 50%2r | |||||
| 16 gate WTA | 24%15r 0%2r | 65%26r 25%4r | 33%12r 0%2r | 38%8r 0%1r | 62%26r 0%4r | ||
| 22 gate WTA | 57%37r 53%6r | 69%26r 50%4r | 66%20r 100%3r | 62%26r 75%4r | 0%1r —0r | 57%43r 52%7r | 38%13r 50%2r |
| 24 gate WTA | 62%13r 50%2r | 62%13r 50%2r | 49%46r 33%6r | 67%12r 100%1r | 100%2r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 30 races with 3+ rounds for both teams, you're ahead in 18, behind in 9 and level in 3.
- 2200m 16 gate WTA 62% vs 0%
- 1400m 16 gate WTA 65% vs 25%
- 2200m 24 gate madness 61% vs 49%
- 1400m 4 gate WTA 49% vs 100%
- 1000m 1v1 47% vs 66%
- 1800m 1v1 50% vs 78%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up, so a common race counts for more than a rare one.
HellBound Legends: Power 46.8, #30. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).