Compare with
Power
47.3
9th of 12 on Miracles
Standings
6th
9 pts
Matches
3–3
9 pts · rounds 205–193
Next match
HellBound Legends
Week 7
Best map
Glory
Power 60.9 · 1st · 3–1
Worst map
Miracles
Power 47.3 · 9th · 2–2
Average
Anchor
Power 48.3 · 7th · 1–1
Average
Measure
Power 47.8 · 8th · 1–4
Where do we lose the most points?
1000m 22 gate WTA0%
1400m 24 gate madness25%
1200m 22 gate WTA42%
Where we win them
2200m 24 gate madness65%
1800m 24 gate madness88%
Next match: what do we pick, ban and field?
Pick MiraclesBan Measure
2200m 24 gate madnessGrungy and Pure, Embers Lava Queen
2000m 22 gate WTAEmbers Lava Queen, Delicate Flyer
1800m 24 gate madnessEmbers BullsEye , Embers Lava Queen
Which cores are costing us?
TMBPOTD0.0× avg
Dodgers 2025 WS Champions0.0× avg
Tony Hawk Tuah0.0× avg
Carrying us
Embers Lava Queen2.1× avg
Massive Prize Pool1.9× avg
Bitter Beer Face1.8× avg
Where are they better than us?
1200m 22 gate WTA42 vs 67%
1000m 22 gate WTA0 vs 0%
Where we're better
2200m 24 gate madness65 vs 35%
1800m 24 gate madness88 vs 32%
Who do they send in…
DoubleDealing20 races · 2 top 3
Sin to Win20 races · 1 top 3
Jetwave Warrior20 races · 3 top 3
Perfect Cadence20 races · 3 top 3
› Roster · 25 coresby distance type
Sprint · 10
- Expensive SunlightSprint
- Stella ArtoisSprint
- Bitter Beer FaceSprint
- Dodgers 2025 WS ChampionsSprint-Mid
- Absolute GumSprint
- Larrys Boy is a CatSprint
- Larry SkellySprint
- Dodger GuruSprint
- Embers BullsEye Sprint-Mid
- Keystone Light SupermodelSprint
Mid · 4
Marathon · 11
- Grungy and PureMarathon
- Harmonys CashMarathon
- Hell has Frozen OverMarathon
- Give 'em HellMarathon
- Grand Theft VictorMarathon
- Delicate FlyerMarathon
- Silver ValkyrieMid-Marathon
- Embers Lava QueenMarathon
- TMBPOTDMid-Marathon
- Massive Prize PoolMid-Marathon
- Yippie Scissor StarMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).