Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 46% 13r · 21st · 1.0/map | 38% 9r · 22nd · 0.7/map | 42% 26r · 27th · 2.0/map | 40% 5r · 21st · 0.5/map | 52% 42r · 19th · 3.2/map | 59% 66r · 9th · 5.1/map | |
| 22 gate WTA | 57% 37r · 11th · 3.1/map | 69% 26r · 4th · 2.0/map | 66% 20r · 7th · 1.6/map | 62% 26r · 6th · 2.0/map | 0% 1r · 0.1/map | 57% 43r · 13th · 3.2/map | 38% 13r · 30th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
✕ close- Bitter Beer Facetop 3 4 of 13 (avg 13%) · league rank Top 2% (18%)
- Expensive Sunlighttop 3 2 of 13 (avg 13%) · league rank Top 11% (16%)
- Larry Skellytop 3 4 of 13 (avg 13%) · league rank Top 13% (15%)
- Larrys Boy is a Cattop 3 2 of 13 (avg 13%) · league rank Top 15% (15%)
- Stella Artoistop 3 1 of 13 (avg 13%) · league rank Top 18% (15%)
- Dodgers 2025 WS Championstop 3 4 of 13 (avg 13%) · league rank Top 26% (14%)
- Sprint on that Thangtop 3 2 of 13 (avg 13%) · league rank Top 26% (14%)
- Absolute Gumtop 3 0 of 13 (avg 13%) · league rank Top 33% (13%)
- Absolute Dodger Three-Peattop 3 2 of 13 (avg 13%) · league rank Middle (12%)
- Larry the Creatortop 3 0 of 2 (avg 13%) · league rank Middle (12%)
- Absolute Intelligencetop 3 0 of 13 (avg 13%) · league rank Middle (11%)
- Mean Tricktop 3 0 of 13 (avg 13%) · league rank Bottom 26% (8.4%)
- Legendary Ospreytop 3 0 of 11 (avg 13%) · league rank Bottom 3% (6.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).