Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 57% 7r · 8th · 1.0/map | 50% 4r · 8th · 0.6/map | 50% 14r · 13th · 2.0/map | 67% 3r · 4th · 0.5/map | 29% 22r · 27th · 3.0/map | 52% 36r · 19th · 5.0/map | |
| 22 gate WTA | 41% 21r · 21st · 2.8/map | 37% 14r · 26th · 1.9/map | 30% 10r · 25th · 1.5/map | 50% 14r · 13th · 2.0/map | — | 57% 23r · 14th · 3.2/map | 29% 7r · 26th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close- Hell has Frozen Overtop 3 10 of 36 (avg 13%) · league rank Top 6% (18%)
- Delicate Flyertop 3 2 of 5 (avg 13%) · league rank Top 7% (18%)
- Ember Rushtop 3 3 of 5 (avg 13%) · league rank Top 7% (18%)
- Harmonys Cashtop 3 7 of 36 (avg 13%) · league rank Top 7% (18%)
- Grungy and Puretop 3 4 of 36 (avg 13%) · league rank Top 15% (16%)
- DNA Daily Bonus Badge Longtop 3 4 of 26 (avg 13%) · league rank Top 29% (13%)
- Grand Theft Victortop 3 5 of 36 (avg 13%) · league rank Top 30% (13%)
- Give 'em Helltop 3 5 of 36 (avg 13%) · league rank Top 32% (13%)
- Larry Skellytop 3 1 of 10 (avg 13%) · league rank Top 33% (13%)
- Ember Heardtop 3 7 of 36 (avg 13%) · league rank Top 35% (13%)
- Larrys Boy is a Cattop 3 3 of 36 (avg 13%) · league rank Middle (11%)
- Larrys Bullseyetop 3 0 of 5 (avg 13%) · league rank Middle (11%)
- Trust Me Bro Pick of the Daytop 3 0 of 16 (avg 13%) · league rank Middle (10%)
- Little Bitztop 3 0 of 5 (avg 13%) · league rank Middle (9.9%)
- Glorius Bastardtop 3 4 of 36 (avg 13%) · league rank Middle (9.8%)
- Mean Tricktop 3 3 of 36 (avg 13%) · league rank Bottom 33% (8.4%)
- Thistletop 3 0 of 16 (avg 13%) · league rank Bottom 15% (6.8%)
- Legendary Ospreytop 3 0 of 20 (avg 13%) · league rank Bottom 6% (6.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).