Team report · Pro league · alpha
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Measure, round by round

Every match on Measure runs these races in this order until one team reaches 16 points (winning by 2). Read it top to bottom: the bar is how many matches get that far, and the win % is your record in that race type and distance on Measure this season. Green = winning it (55%+), red = losing it (45% or less), paler = fewer than 3 rounds so far.

RoundRaceMaps that reach itYour win %HellBound Legends
12000m 4 gate WTA
100%
40%0%
22200m 6 gate WTA
100%
60%100%
31000m 1v1
100%
60%0%
42200m 6 gate madness
100%
60%100%
52000m 12 gate madness
100%
80%0%
61800m 24 gate madness
100%
40%100%
71600m 4 gate WTA
100%
80%100%
81200m 6 gate WTA
100%
60%0%
91600m 1v1
100%
40%0%
101000m 6 gate madness
100%
20%0%
111400m 12 gate madness
100%
40%100%
121000m 24 gate madness
100%
80%0%
131200m 4 gate WTA
100%
60%100%
142000m 6 gate WTA
100%
40%100%
151600m 1v1
100%
40%0%
161800m 6 gate madness
100%
40%0%
172000m 12 gate madness
100%
80%0%
182200m 24 gate madness
100%
0%100%
191800m 4 gate WTA
100%
20%100%
201800m 6 gate WTA
100%
20%100%
212000m 1v1
95%
——
221600m 6 gate madness
91%
20%0%
231000m 12 gate madness
86%
——
241200m 24 gate madness
86%
40%0%
251400m 4 gate WTA
77%
20%100%
261600m 6 gate WTA
68%
100%0%
271400m 1v1
55%
0%100%
281800m 6 gate madnessmost maps have finished by here
45%
40%0%
291800m 12 gate madness
32%
100%100%
302200m 24 gate madness
27%
0%100%

HellBound Legends: Power 46.8, #9. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).