Compare with
Power
48.3
7th of 12 on Anchor
Standings
6th
9 pts
Matches
3–3
9 pts · rounds 205–193
Next match
HellBound Legends
Week 7
Best map
Glory
Power 60.9 · 1st · 3–1
Worst map
Miracles
Power 47.3 · 9th · 2–2
Average
Anchor
Power 48.3 · 7th · 1–1
Average
Measure
Power 47.8 · 8th · 1–4
Where do we lose the most points?
2200m 1v127%
1000m 1v147%
1800m 1v150%
Where we win them
2000m 6 gate madness73%
1000m 6 gate madness70%
Next match: what do we pick, ban and field?
Pick MiraclesBan Measure
2200m 24 gate madnessGrungy and Pure, Embers Lava Queen
2000m 22 gate WTAEmbers Lava Queen, Delicate Flyer
1800m 24 gate madnessEmbers BullsEye , Embers Lava Queen
Are we good enough at…
About average
47% of rounds · 7th of 12 · 8 rounds
0%league average 50%100%
Which cores are costing us?
Delicate Flyer0.4× avg
Larry Skelly0.9× avg
Carrying us
Expensive Sunlight1.2× avg
Harmonys Cash1.2× avg
Silver Valkyrie1.1× avg
Where are they better than us?
Where we're better
2000m 6 gate madness73 vs 29%
1000m 1v147 vs 26%
› Roster · 25 coresby distance type
Sprint · 10
- Expensive SunlightSprint
- Stella ArtoisSprint
- Bitter Beer FaceSprint
- Dodgers 2025 WS ChampionsSprint-Mid
- Absolute GumSprint
- Larrys Boy is a CatSprint
- Larry SkellySprint
- Dodger GuruSprint
- Embers BullsEye Sprint-Mid
- Keystone Light SupermodelSprint
Mid · 4
Marathon · 11
- Grungy and PureMarathon
- Harmonys CashMarathon
- Hell has Frozen OverMid-Marathon
- Give 'em HellMarathon
- Grand Theft VictorMarathon
- Delicate FlyerMarathon
- Silver ValkyrieMid-Marathon
- Embers Lava QueenMarathon
- TMBPOTDMid-Marathon
- Massive Prize PoolMid-Marathon
- Yippie Scissor StarMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).