Compare with
Power
44.4
33rd of 40 on Anchor
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 58.4 · 12th · 9–4
Worst map
Anchor
Power 44.4 · 33rd · 2–3
Above average
Glory
Power 55.4 · 10th · 11–2
Average
Measure
Power 52.1 · 20th · 9–2
Where do we lose the most points?
1200m 6 gate madness29%
2200m 6 gate madness11%
1400m 1v141%
Where we win them
1600m 6 gate madness60%
2200m 1v151%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
47% of rounds · 25th of 40 · 19 rounds
0%league average 50%100%
Which cores are costing us?
Massive Prize Pool0.7× avg
Harmonys Cash0.8× avg
Larry Skelly0.8× avg
Carrying us
Absolute Gum1.3× avg
Delicate Flyer1.1× avg
Bitter Beer Face1.1× avg
Where are they better than us?
1000m 1v147 vs 71%
Where we're better
2200m 1v151 vs 33%
1200m 6 gate madness29 vs 17%
Who do they send in…
› Roster · 25 coresby distance type
Sprint · 10
- Expensive SunlightSprint
- Stella ArtoisSprint
- Bitter Beer FaceSprint
- Dodgers 2025 WS ChampionsSprint-Mid
- Absolute GumSprint
- Larrys Boy is a CatSprint
- Larry SkellySprint
- Dodger GuruSprint
- Embers BullsEye Sprint-Mid
- Keystone Light SupermodelSprint
Mid · 4
Marathon · 11
- Grungy and PureMarathon
- Harmonys CashMarathon
- Hell has Frozen OverMarathon
- Give 'em HellMarathon
- Grand Theft VictorMarathon
- Delicate FlyerMarathon
- Silver ValkyrieMid-Marathon
- Embers Lava QueenMarathon
- TMBPOTDMid-Marathon
- Massive Prize PoolMid-Marathon
- Yippie Scissor StarMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).