Team report · Lower league

Alba Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 24 gate madness

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Alba Racing
  • Pot Huntertop 3 5 of 12 (avg 13%) · league rank Top 14% (16%)
  • Dangertop 3 3 of 12 (avg 13%) · league rank Top 18% (15%)
  • Crankytop 3 0 of 12 (avg 13%) · league rank Top 37% (12%)
  • Fluorescent Adolescenttop 3 1 of 12 (avg 13%) · league rank Top 39% (12%)
  • Screaming Jettop 3 3 of 12 (avg 13%) · league rank Top 39% (12%)
  • Plasma Fightertop 3 1 of 12 (avg 13%) · league rank Middle (11%)
  • Damn The Mantop 3 1 of 7 (avg 13%) · league rank Middle (11%)
  • Cheapshottop 3 1 of 12 (avg 13%) · league rank Bottom 37% (8.8%)
  • Reboot Risingtop 3 0 of 12 (avg 13%) · league rank Bottom 36% (8.8%)
  • Scarlett O'Haratop 3 1 of 12 (avg 13%) · league rank Bottom 36% (8.7%)
  • Hellfire Hannahtop 3 0 of 12 (avg 13%) · league rank Bottom 28% (7.8%)
  • Bellona Bloodlusttop 3 0 of 5 (avg 13%) · league rank Bottom 25% (7.6%)
  • Speed Stormtop 3 0 of 12 (avg 13%) · league rank Bottom 20% (7.2%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).