Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 50% 2r · 1.0/map | 50% 2r · 0.7/map | 75% 4r · 2nd · 2.0/map | 50% 2r · 0.6/map | 0% 5r · 18th · 3.2/map | 59% 12r · 9th · 5.1/map | |
| 22 gate WTA | 81% 6r · 1st · 3.1/map | 84% 6r · 2nd · 1.9/map | 50% 2r · 1.7/map | 17% 6r · 23rd · 2.0/map | 5% 3r · 11th · 0.1/map | 74% 5r · 5th · 3.3/map | 56% 3r · 6th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate madness
✕ close- Plasma Fightertop 3 2 of 5 (avg 13%) · league rank Top 9% (16%)
- Morgan le Faytop 3 0 of 5 (avg 13%) · league rank Top 26% (14%)
- Bellona Bloodlusttop 3 0 of 2 (avg 13%) · league rank Top 29% (13%)
- Dangertop 3 0 of 5 (avg 13%) · league rank Top 35% (13%)
- Wrist Rockettop 3 0 of 5 (avg 13%) · league rank Top 37% (12%)
- Hellfire Hannahtop 3 0 of 5 (avg 13%) · league rank Middle (12%)
- Scarlett O'Haratop 3 1 of 5 (avg 13%) · league rank Middle (12%)
- Reboot Risingtop 3 0 of 5 (avg 13%) · league rank Middle (9.9%)
- Dandy Blossom in my pantstop 3 0 of 5 (avg 13%) · league rank Bottom 37% (9.3%)
- Speed Stormtop 3 0 of 5 (avg 13%) · league rank Bottom 34% (9.0%)
- Damn The Mantop 3 0 of 3 (avg 13%) · league rank Bottom 28% (8.3%)
- Cheapshottop 3 0 of 5 (avg 13%) · league rank Bottom 20% (7.6%)
- Fluorescent Adolescenttop 3 0 of 5 (avg 13%) · league rank Bottom 8% (6.7%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).