Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Screaming Jet | 111 | 1.1× avg | ||
| Witty Wheeler | 99 | 1.0× avg | ||
| Danger | 78 | 0.9× avg | ||
| Morgan le Fay | 72 | 1.6× avg | ||
| Cranky | 65 | 1.0× avg | ||
| Don't Look Back In Anger | 63 | 1.1× avg | ||
| Rocket Dash | 57 | 1.9× avg | ||
| Wrist Rocket | 50 | 0.8× avg | ||
| Dandy Blossom in my pants | 45 | 0.6× avg | ||
| Speed Storm | 42 | 0.6× avg | ||
| Chumbawamba | 40 | 1.1× avg | ||
| Astraya | 32 | 0.0× avg | — | |
| The Shuffler | 31 | 1.4× avg | ||
| Jumbled Jeans | 24 | 1.3× avg | — | |
| Big Blind Bluff | 24 | 0.3× avg | ||
| Lightning Crashes | 15 | 0.0× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).